Heuristic Evaluation & UX/UI design solutions for a SaaS playtesting platform. 
Mobirise Website Builder
  • Project duration
    2 months 
  • My role
    UX Researcher
    Product Designer
  • Context
    The world of gaming relies heavily on effective playtesting to deliver experiences that players love. At Antidote by Segk, I was tasked with analyzing and redesigning the playtesting platform to address usability pain points and streamline the process for users.

Although the project was eventually put on pause due to budget constraints and shifting priorities, my role was pivotal in laying the groundwork for impactful improvements. 


Mobirise Website Builder
Mobirise Website Builder
Mobirise Website Builder
Mobirise Website Builder

UX Expert Review · Heuristic Evaluation

Bellow I've included a selection of key issues that were identified during the Heuristic Evaluation Review

 Select Project Type

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               Design Suggestion 01 

 Project Details

Step 2: Project Details

               Design Suggestion 02 

Demographics

demographics

               Design Suggestion 03 

Survey

survey

               Design Suggestion 04

               Design Suggestion 05

Review and Pay

Review and Pay

Design Suggestion 06

Review and Pay

*The upload of this project is still in progress

More explanations on the redesigns and key learnings & outcomes coming soon....

  • A cup of tea
    with Thea?
  • About me
    Thea is a UX Designer & Researcher with a background in Social Anthropology. She is the happiest when she looks at the world through people's eyes to build delightful products.

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